Protect — Cosplay
Guard-Tex protects the hands that build costumes and props — blocking hot glue burns, foam blade cuts, and chemical exposure during paint, resin, and adhesive work. No adhesive residue on your materials.
Convention deadlines compress months of crafting into weeks. Hot glue guns run continuously — burns on fingertips from holding pieces together while glue sets. Craft knives slice through EVA foam and Worbla millimeters from fingertips. Contact cement, resin, and spray paint coat hands during marathon finishing sessions. Sewing pins and needles puncture fingers during fabric work. The last 48 hours before a con are a blur of burns, cuts, and chemical exposure.
Gloves kill the dexterity needed for detail work — you can't position a tiny LED, thread a needle, or brush fine paint detail in rubber gloves. Adhesive tape leaves residue on fabrics, foam, and painted surfaces. Band-Aids fall off in hot glue temperature ranges.
Con crunch — 3 days of non-stop building. Hot glue burns were covering my fingertips by day two last year. Guard-Tex this year and I built the whole costume with clean hands.— Cosplayer, Competition Level
Guard-Tex on crafting fingers provides burn protection, cut resistance, and chemical barriers while maintaining the dexterity for detail work. Zero adhesive means zero residue on EVA foam, Worbla, fabric, or painted surfaces. The cotton holds through the glue-gun heat range where adhesive bandages fail.
Build Dexterity
Guard-Tex protects fingers from hot glue, blade cuts, and chemicals while maintaining the fine-motor dexterity that cosplay detail work demands.
Hot glue work. Hot glue guns operate at 250-380°F. Guard-Tex on fingertips holding pieces together provides a cotton buffer against glue that seeps through joints and contacts skin. It won't prevent burns from direct contact with fresh glue, but it blocks the incidental contact that causes most glue-gun burns.
Cutting and shaping. Craft knives, rotary cutters, and Dremel tools put blades near fingertips. Guard-Tex on holding-hand fingers catches glancing blade contacts during foam cutting, Worbla shaping, and detail carving.
Chemical and paint work. Contact cement, resin, spray paint, and sealers put chemicals on hands during finishing. Guard-Tex creates a cotton barrier over skin — particularly effective on cracked areas where chemicals absorb fastest.
Sewing and fabric. Hand sewing, pin work, and machine sewing during costume assembly create needle pricks and pin punctures. Guard-Tex on pushing fingers prevents the accumulated puncture damage from marathon sewing sessions.
Marathon build sessions. 48-hour build sprints mean all of the above, continuously. Guard-Tex stays on through hours of multi-technique work, managing burns, cuts, and chemicals through the entire push to deadline.
| Feature | Guard-Tex | Adhesive Bandages | Bare Hands | Rubber Gloves |
|---|---|---|---|---|
| Material residue | ✓ Zero — no adhesive | ✗ Residue on foam/fabric | N/A | ✗ Powder on surfaces |
| Detail dexterity | ✓ Feel small parts, LEDs, needles | ✗ Reduced by stickiness | ✓ Maximum | ✗ Too thick for detail |
| Heat protection | ✓ Cotton buffers glue-gun heat | ✗ Adhesive melts in heat | ✗ Direct burns | ✓ Full but no dexterity |
| Cut protection | ✓ Cotton catches glancing blades | ✗ Minimal | ✗ Direct cuts | ✓ Cut resistant |
| Marathon durability | ✓ Hours of continuous use | ✗ Loosens, needs replacement | N/A | ✗ Sweaty, uncomfortable |
Wrap fingertips and thumb pads on both hands. Two passes each. Focus on glue-gun contact points and blade-adjacent fingers.
Pro tip: Tape before starting — not after the first burn. Preventive taping is painless. Reactive taping over burns is not.Guard-Tex holds through hours of multi-technique crafting — heat, chemicals, cutting, sewing. One application lasts a full evening build session.
Pro tip: For 48-hour build marathons, rewrap every 6-8 hours. Fresh tape provides fresh protection for the next push.Guard-Tex contacts your materials with clean cotton — no adhesive transferring to EVA foam, Worbla, fabric, or painted surfaces. Your build stays clean.
Pro tip: White Guard-Tex is visible against most materials. Switch to beige if cotton fibers catching on dark fabric is a concern.Peel off — zero residue on hands. Chemical and paint residue stayed on the tape surface instead of absorbing into your skin.
Pro tip: Compare your hands after a taped session versus bare-handed. Hot glue burns, cuts, and chemical stains are dramatically reduced.
Most Popular
Self-adhering, non-stretch cotton. Zero adhesive on skin or equipment. One roll lasts weeks of use.
Shop Now"Con crunch — 3 days of non-stop building. Hot glue burns were covering my fingertips by day two last year. Guard-Tex this year and I built the whole costume with clean hands."— Cosplayer, Competition Level
"EVA foam cutting marathon. Guard-Tex caught two blade deflections that would have been deep cuts. Still had dexterity for detail carving."— Prop Maker, Commission Work
"Resin work was cracking my hands open from chemical exposure. Guard-Tex over the cracks keeps the chemicals out. My hands are actually healing between builds now."— Cosplay Armor Builder
"I sew costumes for 10+ hours during con prep. Guard-Tex on my needle-pushing finger prevents the bloody fingertip that used to happen by hour 6."— Costume Maker, Fabric Work
Guard-Tex provides a cotton buffer against the incidental hot glue contact that causes most crafting burns. It won't prevent burns from direct sustained contact with fresh glue, but it blocks the seep-through and drip burns.
Zero adhesive. Nothing transfers to crafting materials — foam, Worbla, fabric, resin, or painted surfaces.
Yes. Guard-Tex is thin enough for positioning LEDs, threading needles, and brushing fine paint detail. Cotton provides consistent grip on small parts.
One application lasts 4-6 hours of continuous crafting. For marathon builds, rewrap every 6-8 hours.
Guard-Tex creates a cotton barrier against chemical absorption. For full protection during resin mixing, wear nitrile gloves over the tape.
Self-adhering tape like Guard-Tex provides burn, cut, and chemical protection without adhesive residue on materials or skin. Critical for multi-technique builds where materials change constantly.
Self-adhering tape. No adhesive on skin or gear. Made in Elk Grove Village, IL since 1935.
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